Neocity Legend
Terrain & Roads
Water (river)
Road
Bridge
Nature (heals mood)
Park (heals mood)
Buildings
House (residential)
Shop (commercial)
Office (commercial)
Factory (industrial)
Warehouse (industrial)
Tree (park)
Archetypes
Saboteur ✕ — destroys buildings
Murderer ☠ — kills citizens
Protector 🛡 — hunts criminals
Healer ✚ — boosts sad moods
Builder ⚒ — builds structures
Mood → Archetype
Dense zones (com/ind) → negative moods → Saboteur/Murderer
Natural zones (park/nature) → positive moods → Protector/Healer/Builder